local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 111101114
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 114001
L2_1.npc_id = 9002
L3_1 = {}
L3_1.x = 2629.035
L3_1.y = 251.058
L3_1.z = -1255.34
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 114002
L2_1.gadget_id = 70350081
L3_1 = {}
L3_1.x = 2636.458
L3_1.y = 250.033
L3_1.z = -1255.611
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = GadgetState
L3_1 = L3_1.GearStop
L2_1.state = L3_1
L2_1.persistent = true
L3_1 = {}
L3_1.config_id = 114003
L3_1.gadget_id = 70350081
L4_1 = {}
L4_1.x = 2632.01
L4_1.y = 250.461
L4_1.z = -1251.216
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = GadgetState
L4_1 = L4_1.GearStop
L3_1.state = L4_1
L3_1.persistent = true
L4_1 = {}
L4_1.config_id = 114004
L4_1.gadget_id = 70350081
L5_1 = {}
L5_1.x = 2626.684
L5_1.y = 251.265
L5_1.z = -1252.613
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = GadgetState
L5_1 = L5_1.GearStop
L4_1.state = L5_1
L4_1.persistent = true
L5_1 = {}
L5_1.config_id = 114005
L5_1.gadget_id = 70360079
L6_1 = {}
L6_1.x = 2630.765
L6_1.y = 255.794
L6_1.z = -1261.334
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.persistent = true
L6_1 = {}
L6_1.config_id = 114006
L6_1.gadget_id = 70211001
L7_1 = {}
L7_1.x = 2629.81
L7_1.y = 251.037
L7_1.z = -1265.291
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.config_id = 114007
L7_1.gadget_id = 70900007
L8_1 = {}
L8_1.x = 2631.253
L8_1.y = 250.702
L8_1.z = -1254.683
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.persistent = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1114008
L2_1.name = "GADGET_STATE_CHANGE_114008"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_114008"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_114008"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1114009
L3_1.name = "GADGET_STATE_CHANGE_114009"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_114009"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_114009"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1114010
L4_1.name = "GROUP_LOAD_114010"
L5_1 = EventType
L5_1 = L5_1.EVENT_GROUP_LOAD
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GROUP_LOAD_114010"
L4_1.action = "action_EVENT_GROUP_LOAD_114010"
L4_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 114002
L5_1 = 114003
L6_1 = 114004
L7_1 = 114005
L8_1 = 114006
L9_1 = 114007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_114008"
L5_1 = "GADGET_STATE_CHANGE_114009"
L6_1 = "GROUP_LOAD_114010"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 114001
L3_1[1] = L4_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = A1_2.param2
  if 114007 == L2_2 then
    L2_2 = GadgetState
    L2_2 = L2_2.GearStart
    L3_2 = A1_2.param1
    if L2_2 == L3_2 then
      goto lbl_11
    end
  end
  L2_2 = false
  do return L2_2 end
  ::lbl_11::
  L2_2 = true
  return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_114008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GoToFlowSuite
  L3_2 = A0_2
  L4_2 = 111101116
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.GoToFlowSuite
  L3_2 = A0_2
  L4_2 = 111101117
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = ScriptLib
  L2_2 = L2_2.GoToFlowSuite
  L3_2 = A0_2
  L4_2 = 111101118
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_114008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "isFinish"
  L5_2 = 111101116
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "isFinish"
  L5_2 = 111101117
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "isFinish"
  L5_2 = 111101118
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_114009 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 114005
  L5_2 = GadgetState
  L5_2 = L5_2.GearStart
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_114009 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "isFinish"
  L5_2 = 111101116
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "isFinish"
  L5_2 = 111101117
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupVariableValueByGroup
  L3_2 = A0_2
  L4_2 = "isFinish"
  L5_2 = 111101118
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if L2_2 ~= 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_GROUP_LOAD_114010 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 114005
  L5_2 = GadgetState
  L5_2 = L5_2.GearStart
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GROUP_LOAD_114010 = L1_1
